Saturday, August 21, 2010

July 8th: Dalar

After much coaxing from Jason and encouragement from others, I have started my own campaign taking place in my own world of Dalar. An early thank you to everyone playing in the campaign for being patient with me and encouraging me!

We start in the town of Rendell. A bustling trade hub due to it's location on the shore. There have been five invitations sent out to certain adventurers to meet with the town council. Once the five invitees have arrived, they are taken to the council room. There are eight hooded figures in the chamber. One of them steps forward and addresses the five. The figure explains about disapperances, and possible murders in the nearby village of Halla. Halla is a farming community and an important asset to Rendell. The council wants the five to go to Halla to see what they can find out. The group have access to horses, if they feel they have need of them.

The five agree to help and figure out the best way for them to get to Halla. Grey, swearing a vow of poverty, rides with Iliyana on her special mount. Once they get to Halla, they go to the bar/inn. The barkeeper tells them that survivors are being taken to the church for healing. The group decides to go to the church to see if they can help and gain any information. They meet Kevin, a ranger, who is doing his best to heal whom he can. They also talk to one of the survivors to find out what happened. The survivor explains that a man came up to him and started asking some questions. He then heard a couple of thuds and turned to look to see what happened. He was then struck, and blacked out. When he woke, his workers were gone and he felt sick. Kevin explained that the man had been poisoned. The group asks if they can go and search his farm and even stakeout to see if the attackers come back.

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